ufo_ai_behaviors module

UFO AI Behavior Pattern Implementations.

This module contains the concrete behavior implementations for the UFO Intelligence system, translating AI decisions into visual light patterns and responses.

The behavior system provides:
  • Celebration and happiness patterns

  • Sleep and low-energy states

  • Attention-seeking behaviors

  • Interactive response patterns

  • Mood-specific light displays

  • College spirit celebration patterns

Classes:

UFOAIBehaviors: Implements specific AI behavior patterns

Example

>>> from hardware_manager import HardwareManager
>>> from ufo_college_system import UFOCollegeSystem
>>> hardware = HardwareManager()
>>> college = UFOCollegeSystem(enabled=True, college="penn_state")
>>> behaviors = UFOAIBehaviors(hardware, college)
>>> behaviors.celebrate_interaction(pixels, get_color_func)
Author:

Charles Doebler at Feral Cat AI

Dependencies:
  • hardware_manager

  • ufo_college_system

class ufo_ai_behaviors.UFOAIBehaviors(hardware, college_system)

Bases: object

execute_behavior(mood, color_func, volume, current_time, curiosity_level, energy_level, audio_processor=None)

Execute the UFO’s current behavioral state with college awareness.